W data monster tworzymy Dark warior.xml
Spoiler:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Dark Warrior" nameDescription="a dark warrior" tp="1" race="blood" species="humman" experience="5000" speed="50" manacost="0"> <health now="50000" max="50000" /> <look type="268" head="114" body="98" legs="114" feet="94" corpse="6080" /> <targetchange interval="5000" chance="8" /> <strategy attack="100" defense="0" /> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="0" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag targetdistance="1" /> <flag staticattack="90" /> <flag runonhealth="2500" /> </flags> <attacks> <attack name="melee" interval="2000" skill="220" attack="200"/> <attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-10000"/> <attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-1000" max="-40000"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-5000" max="-60000"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-10100" max="-66006"> <attribute key="areaEffect" value="blackspark"/> </attack> <attack name="physical" interval="1000" chance="15" range="7" min="-1000" max="-20000"> <attribute key="shootEffect" value="spear"/> </attack> </attacks> <defenses armor="90" defense="90"> <defense name="healing" interval="1000" chance="25" min="100" max="2000"> <attribute key="areaEffect" value="blueshimmer"/> </defense>0 <defense name="plinkvis" interval="2000" chance="30" duration="5000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <voices interval="5000" chance="10"> <voice sentence="Give me your blood!"/> <voice sentence="Hell Demon attack!"/> </voices> <loot> <item id="2160" countmax="100" chance1="100000" chancemax="0" /> <item id="2195" chance="100000" /> <item id="2523" chance="100000" /> <item id="7438" chance="100000" /> <item id="2472" chance="100000" /> <item id="7342" chance="100000"> <inside> <item id="7458" countmax="100" chance1="10000" chancemax="0" /> <item id="7405" countmax="100" chance1="100000" chancemax="0" /> <item id="2151" countmax="100" chance1="10000" chancemax="0" /> <item id="2342" chance="100000" /> <item id="2149" countmax="100" chance1="10000" chancemax="0" /> <item id="2306" chance="100000" /> <item id="7460" chance="100000" /> <item id="2415" chance="1000" /> <item id="7368" countmax="100" chance="10000" /> <item id="2396" chance="100000" /> <item id="5803" chance="100000" /> <item id="2507" chance="100000" /> </inside> </item> </loot> </monster>
dodać do monsters.xml
Spoiler:
<monster name="Dark Warrior" file="Dark Warrior.xml" />
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